A visual representation of the layout of a specific location, often a building or complex, intended for use in a tabletop role-playing game scenario centered around themes of horror and mortality that can be readily produced on paper or other media through printing. The map typically illustrates rooms, corridors, points of interest, and potential hazards within the depicted structure. For instance, a Dungeon Master might provide players with a prepared image of a haunted mansion for their characters to navigate.
This type of resource aids in player immersion, enhances strategic decision-making during gameplay, and facilitates the efficient management of the game environment by the game master. The ability to reproduce the image easily allows for distribution amongst players, collaborative annotation, and preservation of the game record. Historically, hand-drawn or commercially produced illustrations have served this purpose; the current availability of digital tools and on-demand printing has broadened access to detailed and customized versions.
The following will discuss specific elements to consider when utilizing and creating layouts for tabletop games, focusing on the aspects of design, utilization, and accessibility.